Rather unsurprisingly, Nvidia has ‘launched’ its 3D Vision Surround system. We used the term launched rather loosely, as the technology itself is found in existing hardware and is now officially supported by Nvidia graphics drivers. 3D Vision Surround basically extends 3D Vision by allowing 3 120Hz ’3D’ computer monitors (of the same model) to be used in tandem to form a kind of Eyefinity setup in 3D. Other than the monitors, users also require at least two Geforce GTX 260 (or above) GPUs and the rest of the system should also be up to scratch. Tom’s Hardware has taken Nvidia’s 3D Vision Surround for a spin on (it has to be said) a rather beefy Core i7 GTX 480 SLI system and managed to get a playable (but not quite optimal for 3D viewing) framerate on the latest game titles, including Battlefield: Bad Company 2 and Just Cause 2 in full 3D surround glory. Such a powerful system is required because you are effectively outputting a 5760×1080 resolution across three displays and rendering it in 3D – this is 6 times the graphical workload of outputting an image to a single monitor in 2D. Given that such a setup requires an almighty system with 2 high end graphics cards, 3 high end monitors and at least one 3D Vision system the cost of the technology is probably going to be fairly prohibitive – there is also the problem of the monitor bezels getting in the way of the experience.